My first UE4 project, still work in progress
It's an interpretation of a XIV-XV century medieval castle interiors
There are still some assets missing (for example doors, window panes, some cutlery and kitchen accessories to make the scene more interesting) but it's is in the stage that i'm willing to share it.
All of the assets and textures (except for wooden floor/ceiling that i took from quixel megascans) are made by myself